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afwriter
11/2/2016 10:55:13 AM User Rank Platinum
VR and OTT
When I think OTT I think NEtflix and when I think Netflix it is kind of hard to wrap my head around what they could offer in the VR realm. On the other hand, I am starting to come around on VR. I really felt like it was going to be another 3D TV, but unlike 3D TV it only seems to be growing in popularity and that is with little to no advertising promoting it.
I don't watch a lot of TV, but I have seen one PSVR commercial and one demo in a target. Adi
11/2/2016 12:20:47 PM User Rank Author
Re: VR and OTT
@afwriter - I still feel the use of VR for more traditional TV services is still unlcear. I think there are still concerns about headsets and bandwidth/visual quality. But there's probably potential in industry, for productive video. Thats seems to be a more clearly defined opportunity. I do think VR will take off in the consumer world, but I think that's a riskier bet.
Michelle
11/2/2016 2:16:41 PM User Rank Platinum
Re: VR and OTT
@af I'm no fan of VR these days. I'm waiting to see what comes of the technology. The current predictions are really interesting, but I have yet to see a compelling use case for myself...
mhhf1ve
11/2/2016 7:33:25 PM User Rank Platinum
Re: VR and OTT
> "I have yet to see a compelling use case for myself... "
Same here. I'm not sure what the early adopters of VR are doing. I think I'll wait to see what Magic Leap will unveil before I get too excited. Mixed reality sounds a bit more interesting.... DHagar
11/2/2016 10:11:17 PM User Rank Platinum
Re: VR and OTT
@mhhf1ve - I am with you on the true value. It is a great novelty, but not sure what the real contribution is to real life?
It's like Disneyland - great place to visit but you would not want to live there. mhhf1ve
11/2/2016 10:22:26 PM User Rank Platinum
Re: VR and OTT
> "It is a great novelty, but not sure what the real contribution is to real life?"
Well, one could argue that Facebook doesn't really have a "real contribution to real life" either... and Facebook owns Oculus... but if any company is going to figure out a way to profit from this pointlessness... DHagar
11/3/2016 1:32:05 PM User Rank Platinum
Re: VR and OTT
@mhhf1ve - well there goes my argument - thanks for pointing that out. You are right. But I believe the value Facebook will derive will have to do with the social media network ultimately - more than the pure value of the VR itself. It will be intersting to see what other companies do, or don't do, with VR.
Michelle
11/3/2016 1:35:54 PM User Rank Platinum
Re: VR and OTT
@mhh I'm more interested in augmented reality myself. VR is a novelty technology (at least for now).
mhhf1ve
11/3/2016 2:03:04 PM User Rank Platinum
Re: VR and OTT
> "VR is a novelty technology (at least for now)."
Well.. Palm Pilots and PDAs and computers and tablet computers were also all novelty gadgets at some point, too. I assume VR will find a use case that kids who aren't born yet will find indispensible. Hopefully, it won't be a virtual world that they'll all live in like the Matrix.... Michelle
11/3/2016 9:47:55 PM User Rank Platinum
Re: VR and OTT
@mhh True. Palm had a good run until Blackberry arrived. The technologies have come a long way. We're going to have some good stories of early tech when we're old and gray!
mhhf1ve
11/3/2016 10:16:47 PM User Rank Platinum
Re: VR and OTT
Technology has indeed come a long way, but we're not quite ready for mobile VR just yet. Maybe when 5G wireless is about to be replaced by 6G wireless tech....
dlr5288
11/30/2016 7:37:00 PM User Rank Platinum
Re: VR and OTT
I agree We're just moving into the 5G realm. I think we should focus on that and moving forward with 6G.
mpouraryan
12/24/2016 12:49:36 AM User Rank Platinum
Re: VR and OTT
VR and AR is part of the broader transformation we're witness to. We still have ways to go though--the experiment, for instance, by the New York Times to figure out V/R with its' V/R App which I tested last year is an interesting experiment that is yet to bear fruit long-term.
dlr5288
12/30/2016 2:49:03 PM User Rank Platinum
Re: VR and OTT
Good point. And yes they still have a long way to go and being able to experiment with what works and what doesn't will only help!
mpouraryan
1/1/2017 3:34:11 PM User Rank Platinum
Re: VR and OTT
As we look to 2017, I would humbly suggest that we've moved "leaps and bounds". The road will have its' share of "minefields" for sure--but it will be fun to be witness to it all no doubt.
On a side yet very crucial note, Hope you all enjoy this extended New Years' W-End (and if you can, catch the rose parade in Pasadena...yours truly worked on the Sikh Float). Onward to 2017...looking forward to building on what we achieved throughout 2016... batye
1/1/2017 5:45:56 PM User Rank Platinum
Re: VR and OTT
mpouraryan Onward to 2017...looking forward to building on what we achieved throughout 2016... - could not agree more... love it :) Happy New 2017 Year ...
mpouraryan
1/1/2017 7:22:27 PM User Rank Platinum
Re: VR and OTT
As I saw this thought (which may be a duplicate) one area I wanted to throw out for all is on the issue of Net Neutrality--which will come to play a pivotal role in the leading players--it will help drive many of the on-going challenges before us especially as the Chair of the FCC in the United States is resigning which will give the new President a chance to recast the FCC and to in turn undermine the very nature of Net Neutrality itself.
Thanks again @Bayte for your thoughts--onward to the new year indeed... :) batye
1/2/2017 1:25:01 AM User Rank Platinum
Re: VR and OTT
@mpouraryan Net Neutrality itself and also for me freedom of the net is most important things - how I see it :) as this what make use and keep us difrent from other countries like let say North Korea...
mpouraryan
1/2/2017 1:29:51 AM User Rank Platinum
Re: VR and OTT
The two issues are mutually exclusive @Batye-and as someone who understands the limitations due to your knowledge of Russia, you need to realize it--Freedom is crucial--but access by all is also just as critical. Trust you agree.
batye
1/2/2017 3:22:43 AM User Rank Platinum
Re: VR and OTT
@mpouraryan I could not agree more... but to have freedom you must know what right or wrong... and follow the law... in the West we have freedom and access... in other places people do not have it... - how I see it...
mpouraryan
1/3/2017 6:21:18 PM User Rank Platinum
Re: VR and OTT
@Bayte: Thank you for your thoughts--We need to remember, though, that with freedom comes responsibility--and that responsibility is underscored by making sure that what I have underscored throughout my visits with you all--maintaining a sense of humanity--is at the heart of it all. Automation is a good thing--but at what cost? Transformation and speed is fabulous--BUT there needs to be a sense of balance.
batye
1/3/2017 9:04:59 PM User Rank Platinum
Re: VR and OTT
@mpouraryan I could not agree more... and proper education is a must... I think sense of balance must be in everything... as coin have two sides :)
mpouraryan
1/4/2017 12:25:00 PM User Rank Platinum
Re: VR and OTT
@Batye: It seems, though, that some of the vendors take us ordinary folks for granted in their quest for the "holy grail". The challenge for us is to make sure we stay as vigilant and engaging as possible.
batye
1/4/2017 1:08:40 PM User Rank Platinum
Re: VR and OTT
@mpouraryan we must as this days Co. keep forgeting about customers... taking customers for granted... and stop providing good customer service...
mpouraryan
1/4/2017 1:27:16 PM User Rank Platinum
Re: VR and OTT
@Bayte: In your view, would AI be the game changer to help overcome what you perceive to be the bad customer service? I am also curious to see what others think about this as well?
mhhf1ve
1/4/2017 3:00:03 PM User Rank Platinum
Re: VR and OTT
> "would AI be the game changer to help overcome ... bad customer service?"
That sounds like a hard problem! But maybe machine learning algorithms can reduce wait times and get customer service reps to come up with solutions faster? Actually, I think AI might be better suited for "self serve" customer service. Basically, more interactive FAQs and ways to help customers help themselves... mpouraryan
1/4/2017 3:04:09 PM User Rank Platinum
Re: VR and OTT
Thanks @mhhf1ve for your thoughts--but folks like AT&T seem to disagree as we 're increasingly seeing automation at the heart of it all--wouldn't you agree?
mhhf1ve
1/4/2017 3:52:27 PM User Rank Platinum
Re: VR and OTT
Automation is definitely a trend... and it's aiming to start another industrial revolution. It may be a rough start, though, at first. When steam engines replaced all the horses and other labor animals, people didn't really seem to care that much about the well being of the animals, but now that *people* are being replaced by software... are we going to do anything about all the career re-training?
Sure, there are optimists who believe that AI automation is going to open up the economy for more leisure and better lifestyles.. but the path to Utopia from where we are now doesn't look obvious. mpouraryan
1/4/2017 9:26:44 PM User Rank Platinum
Re: VR and OTT
I just finished a brief newsflash for the Daily Outsider as I have been seeing the trickle of announcements out of #CES2017 in Las Vegas. Some "snippets of Utopia seems evident with some real cool robots that they've announced.
batye
1/4/2017 10:18:46 PM User Rank Platinum
Re: VR and OTT
@mpouraryan I think from what I read, with new robotics technologies picking it up, new 2017 year will be a game changer... but time will tell...
mpouraryan
1/4/2017 10:24:36 PM User Rank Platinum
Re: VR and OTT
I hope all are able to keep track of #CES2017 as we all step back and deliberate the transformational element of it here--some cool gadgets introduced and reported by the Washington Post is quite an eye opener:
https://www.washingtonpost.com/news/the-switch/wp/2017/01/04/what-7-wacky-ces-gadgets-tell-us-about-the-future/?utm_term=.f57605c22028 The future is already here--whether we like it or not. :) batye
1/4/2017 10:38:44 PM User Rank Platinum
Re: VR and OTT
@mpouraryan yes, you are right... thanks for the link, very interesting reading...
mpouraryan
1/4/2017 10:40:27 PM User Rank Platinum
Re: VR and OTT
Glad you enjoyed it @Bayte--some of these should prove especially keen for a gamer like yourself. What would be interesting to see what will "stick" and be "sustainable"?
batye
1/4/2017 10:47:59 PM User Rank Platinum
Re: VR and OTT
@mpouraryan I would say we gonna know if people buy into it or not... as everyone trying to grab gamers attention...
mpouraryan
1/4/2017 10:52:02 PM User Rank Platinum
Re: VR and OTT
Gaming, though< (and I hope you don't take this the wrong way @Bayte) is only one "part" of the puzzle--the advances in iOT being seen and other cool stuff being done is an indication of the possiblities--and that should be at the heart of the embrace of transformation.
batye
2/1/2017 1:47:34 AM User Rank Platinum
Re: VR and OTT
@mpouraryan interesting point, but this days game of life is like the game of everything one way or other...
mpouraryan
2/4/2017 12:59:53 PM User Rank Platinum
Re: VR and OTT
@Bayte: But we have to remember that we have to make sure we stay in control (something I have underscored in my deliberations here in TT). That's at the heart of it--even when robots begin to make inroads in our lives.
batye
2/4/2017 11:23:05 PM User Rank Platinum
Re: VR and OTT
@mpouraryan wiith robots it never ending debate as technology keep developing and A.I. getting smarter each day...
mpouraryan
2/4/2017 11:30:09 PM User Rank Platinum
Re: VR and OTT
Since you asked @bayte, about how far we've come on AI :
http://futurism.com/artificially-intelligent-lawyer-ross-hired-first-official-law-firm/ Are we ready for this future folks? batye
2/5/2017 12:03:54 AM User Rank Platinum
Re: VR and OTT
@mpouraryan thank you, I try to learn as to prepare for a future....
mpouraryan
2/5/2017 1:04:54 AM User Rank Platinum
Re: VR and OTT
Thank you @Batye for this thought--the question is whether we have the backbone to actually do it? The reality is that the future of work is at best--murky--when journalism itself may be subject to AI--how do we make sure we stay transformational?
batye
2/5/2017 2:34:53 AM User Rank Platinum
Re: VR and OTT
@mpouraryan thank you, I do think we do, in reality we more strong than we think... but things do change... it life...
mhhf1ve
1/4/2017 11:19:33 PM User Rank Platinum
Re: VR and OTT
> "some cool gadgets introduced and reported by the Washington Post is quite an eye opener.."
Hmm. Levitating speakers and a few robots that are aiming to indoctrinate our children.. yup, we're doomed. I don't think this is the best we can do.. I hope Elon Musk delivers his future for us. :P mpouraryan
1/5/2017 2:28:56 PM User Rank Platinum
Re: VR and OTT
Unfortunately what Farhad Mahjoo said today in his NY Times column as the "frightful five" will be dominant--our challenge is to make sure we are not consumed--despite all the hype at #CES2017 & beyond--as I hope all take a note of this as we deliberate transformation throughout 2017:
http://i.chinadaily.com.cn/newsdata/news/201701/05/433614/article.html mhhf1ve
1/5/2017 3:59:25 PM User Rank Platinum
Re: VR and OTT
> "the "frightful five" will be dominant.."
Hm. Amazon, Apple, Alphabet/Google, Facebook, & Microsoft? I'm not so sure about that prediction. I'm thinking Baidu or some other Chinese mega-corp might take a spot. I suppose if we're *just* talking about the US market.... But then why not make the list a bit longer and include Monsanto, Exxon, etc...? mpouraryan
1/5/2017 5:44:19 PM User Rank Platinum
Re: VR and OTT
He was focused on the US Tech Giants per se--but we have a lot of contenders to add to it (including Baidu/Alibaba on the tech side & beyond). What is a bit disturbing, though, is how the powerful are becoming ever so--although they have to continue to stay hungry to flourish.
mhhf1ve
1/5/2017 6:21:51 PM User Rank Platinum
Re: VR and OTT
> "What is a bit disturbing, though, is how the powerful are becoming ever so.."
It's amazing how many billion-dollar startups there are, though. Perhaps they're propped up with VC funds, but still, it's pretty incredible how the multi-billion dollar companies can still be threatened by a <2yo company. mpouraryan
1/5/2017 6:38:46 PM User Rank Platinum
Re: VR and OTT
Today's New York Times had one more story that underscored how folks are avoiding public markets all together--and how the likes of UBer, Snap et. al are relying on Sovereign Wealth Funds/VC's to fund expansions and have the ridiculous valuations that they are--which leaves the "little people" out of the picture.
mhhf1ve
1/4/2017 2:57:33 PM User Rank Platinum
Re: VR and OTT
> "sense of balance must be in everything... as coin have two sides"
Well, not everything must have two sides.. maybe I can fashion a coin out of a squished "Klein bottle" for you... :P https://en.wikipedia.org/wiki/Klein_bottle batye
1/2/2017 3:42:56 AM User Rank Platinum
Re: VR and OTT
@mpouraryan yes I could not agree more than - two issues are mutually exclusive... on the other hand... I try to stay far and away from Russia, but even if I try to stay away - they are comming knocking... my scene.ca $200 Can worth of point got stolen - could you guess by which organise crime group???... in my mind "access by all" is for normal people... in my opinion crazy person should get hands on a loded gun... but this days it not easy to see or know whom is certifibly crazy or not... in my youth days I love to read English author Rudyard Kipling, specially The Jungle Book... now I'm reading Rudyard Kipling (1865 ) Ballad and short stories... one of them say - Let it be clearly understood that... I live all over the place in my youth days but I prefer western way of life and the law it not a perfect way nor the best - but for me it great... as I do love my freedom and follow laws of the land where I live :) - North America... I do hope one day USA and Canada - have something simular like European Union... but it only my point of view...I do know - what - I do not know much about word and I'm a dreamer by heart...
batye
1/1/2017 5:45:56 PM User Rank Platinum
Re: VR and OTT
mpouraryan Onward to 2017...looking forward to building on what we achieved throughout 2016... - could not agree more... love it :) Happy New 2017 Year ...
mpouraryan
1/1/2017 7:20:11 PM User Rank Platinum
Re: VR and OTT
Thanks @Bayte for the good wishes. As I retain a sense of optimism, it is tempered by the challenges (some of them we've deliberated here) as we await the arrival of a new Administration here in the United States.
batye
1/2/2017 1:22:18 AM User Rank Platinum
Re: VR and OTT
@mpouraryan I do hope in 20 days more or less things get back to normal... but who knows... we will see... I hope for best...
mpouraryan
1/2/2017 1:28:26 AM User Rank Platinum
Re: VR and OTT
Hope implies that we are not going to take the initiative although understandably there are things that are beyond our control, we still have to not simply stand still--right?
batye
1/2/2017 2:11:24 AM User Rank Platinum
Re: VR and OTT
@mpouraryan I see your point... I prefer to use the law and follow it... but to have rights for me it very very important... even let say if you do not need it now... access to the public park... but you still have a right to access it... later when need it :)
dlr5288
1/31/2017 2:44:41 PM User Rank Platinum
Re: VR and OTT
We have definitely come a long way! It will be interesting to see what's to come in the new year and what ways technology will turn.
mpouraryan
1/31/2017 3:28:42 PM User Rank Platinum
Re: VR and OTT
The question is whether this road will be sustained or not as we await the decision by the incoming Administration--I, for instance, have profound concerns about Net Neutarlity and changes that are in the air.
"See" You all next month!! dlr5288
1/31/2017 4:22:27 PM User Rank Platinum
Re: VR and OTT
That's a valid concern. Hopefully the changes that are being made and will be made will only affect us in a positive way!
dlr5288
2/28/2017 2:07:34 PM User Rank Platinum
Re: VR and OTT
Me too! It'll definitely be exciting to see what new things will come out and how technology will advance in this new year!
dlr5288
3/30/2017 10:51:45 AM User Rank Platinum
Re: VR and OTT
Definitely changing us! I'm not sure if it's for the better or for the worst yet, but still changing us and the world we live in.
dlr5288
4/27/2017 2:06:44 PM User Rank Platinum
Re: VR and OTT
I get that definitely! I think for a lot of people it's hard to change once they're so used to something, but you're right. In order to keep up we must change with what's changing around us!
dlr5288
5/30/2017 3:00:25 PM User Rank Platinum
Re: VR and OTT
Yes 100% I think it's crucial for younger kids to know and understand in what direction things are moving.
dlr5288
6/28/2017 12:21:48 PM User Rank Platinum
Re: VR and OTT
Exactly! And it's definitely going to take some time to get things right, but it'll be worth it in the long run.
dlr5288
7/31/2017 1:15:28 PM User Rank Platinum
Re: VR and OTT
Haha possibly true! I think as we continue in the future, my hope is for companies to expand and take risks more gradually.
dlr5288
8/30/2017 12:10:59 PM User Rank Platinum
Re: VR and OTT
Well said! It's about taking risks, but at the right time. Otherwise it can all go very badly.
dlr5288
9/28/2017 10:35:06 AM User Rank Platinum
Re: VR and OTT
There's always a chance that even a calculated risk can go wrong, but it's worth the shot in my opinion.
dlr5288
1/31/2017 2:47:30 PM User Rank Platinum
Re: VR and OTT
Exactly! And I know that I would rather pend a little more money on something that will last rather than something that will disappear over a short period of time.
mpouraryan
12/24/2016 12:52:12 AM User Rank Platinum
Re: VR and OTT
I hope all have a chance to check this out to get a sense of what is being done: http://www.nytimes.com/marketing/nytvr/
As i noted in a previous comment, I have tested it and it is actually pretty cool. mpouraryan
12/24/2016 12:53:24 AM User Rank Platinum
Re: VR and OTT
Not according to the New York Times! :) But on a serious note, though, why do you view VR as novelty? I would suggest AR actually is.
batye
1/1/2017 5:31:34 PM User Rank Platinum
Re: VR and OTT
@mpouraryan interesting observation point... as in my gaming word - Nintendo have many new games for new 3ds build on AR... plus Sony with new PS4 have few new AR/3D games comming in 2017... on the other hand Microsoft slowly droping 3D/ kinect from it gaming library and new hardware XBOX One S do not have kinect option build in you need adapter...
mpouraryan
1/1/2017 7:17:30 PM User Rank Platinum
Re: VR and OTT
Thanks for sharing your perspective @Bayte as it appears that gaming will continue to be also quite pivotal--although from the reporting I have seen, Nintendo continues to have profound challenges in the long-term as it seems to have missed the "Transformation" bandwagon.
batye
1/2/2017 1:18:28 AM User Rank Platinum
Re: VR and OTT
@mpouraryan in Japan Nintendo selling Famicon Mini ... I'm waiting until craze hit USA/Canada...
mpouraryan
1/2/2017 1:24:32 AM User Rank Platinum
Re: VR and OTT
The question is whether such moves are sustainable for the long-term--remember Wii--that's the challenge Nintendo has to stay relevant--right?
batye
1/2/2017 4:05:34 AM User Rank Platinum
Re: VR and OTT
@mpouraryan in my mind Nintendo playing interesting game with consumers...
all newest 3DS handhelds have no longer have power supply in the box Nintendo mini selling like hot cakes - but not much stock in North America ( USA/Canada - all electronic stores out of stock) but in Japan it over stock... Now I fund out - Nintendo create Famicon Mini but it only for Japan market... - https://www.amazon.co.jp/dp/B01M1VMFUA I remember Wii and WiiU and Red Wii Mini... plus I did see people still buy Nintendo DS in Canada as some places have old stock... in my mind Nintendo pushing Nintendo switch while killing support everything else not a smart move... and loyal nintendo zombies will wake up... for now only microsoft with xbox one paying right keeping it crossplay option for xbox one and 360... bottom line I do think Nintendo doing such moves are not sustainable for the long-term plus Nintendo creating it own challenges to stay relevant in they own mind but - to whom ??? - if the market get destroid by Nintendo with killing what people love... and loyal to... time will tell if I'm right or wrong... mpouraryan
1/3/2017 6:24:59 PM User Rank Platinum
Re: VR and OTT
@Bayte: Thanks for sharing the insights--but what I am hearing you noting is how gaming is such a "niche"--but all players, to be transformational,have to have a broad focus for long-term strategic development--right?
batye
1/3/2017 9:10:46 PM User Rank Platinum
Re: VR and OTT
@mpouraryan yes, as for me proper planing ahead is a must... plus preparation... test and verify everything...
mhhf1ve
11/2/2016 7:26:09 PM User Rank Platinum
Re: VR and OTT
Netflix has been a leader in OTT video, and considering the challenges it faces with just 4K video and HD/SD video (net neutrality issues and the like), it seems like it would be a real stretch for it to venture into OTT VR content with even more stringent traffic requirements for customer satisfaction. Netflix deals with quite a bit of customer experience complaints already, so I can't imagine it wants to try to step into a whole new realm (without a path to profitability).
dcawrey
11/6/2016 12:56:11 PM User Rank Platinum
Re: VR and OTT
VR has the potential to bring in huge margins for service providers. And that's something they are certainly looking for.
Do I think people are going to start spending tons of time inside VR? No, that's pretty far away. But companies will be able to get people to pay for VR because of the excitement around it, that's for sure! mpouraryan
12/24/2016 12:54:35 AM User Rank Platinum
Re: VR and OTT
Yesterday's hype is tomorrow's reality. The Tech Players have to continue to keep things interesting. Isn't that the case @Bayte?
batye
1/1/2017 5:32:48 PM User Rank Platinum
Re: VR and OTT
@mpouraryan yes, but as long customers embrace it and vote with they money...
mpouraryan
1/1/2017 7:18:43 PM User Rank Platinum
Re: VR and OTT
Thanks for the thoughts @Bayte--but customers have to embrace a sense of value--if the value is not there--they will leave. Thats' the challenge for the up and comers to sustain the business as we look to the new year.
batye
1/2/2017 1:20:38 AM User Rank Platinum
Re: VR and OTT
@mpouraryan yes, but also I do hope Co. will smarten up and respect it customers... treating customers as it blood line...but time will tell :) ???
mpouraryan
1/2/2017 1:26:16 AM User Rank Platinum
Re: VR and OTT
So then, how can customers help to drive the transformation necessary to make things intuitive? Simply putting a celebrity like Governor Terminator is not necessarily an answer to be transformative, right?
batye
1/2/2017 1:53:29 AM User Rank Platinum
Re: VR and OTT
@mpouraryan it remind me about ad for the app I keep seeing on tv - Arnold Schwarzenegger for mobile strike... for me it just empty hype... for Arny funs army it stimulto download the game... but to each his own... :) transformation creating change but human nature is to resist the change... unless you embrace and trust the idea/person behind the change...
mpouraryan
1/2/2017 1:58:19 AM User Rank Platinum
Re: VR and OTT
It is not hype--it is out there--and Arnie is making a lot of money. The key is to ensure a sense of value--isn't that what ultimately transformation should be on a broad basis?
batye
1/2/2017 3:45:55 AM User Rank Platinum
Re: VR and OTT
@mpouraryan yes you are right, transformation and true sense of value should be wider, much more wider and more rapid
mpouraryan
1/3/2017 6:26:51 PM User Rank Platinum
Re: VR and OTT
The challenge is to make sure @bayte there is a sense of reasonableness to it. But, in the end, it is rather subjective. I can't help but wonder how much more rapid can it get as you for instance noted in your brief retrospective for us on Nintendo.
Interesting times...no doubt..... batye
1/3/2017 9:12:33 PM User Rank Platinum
Re: VR and OTT
@mpouraryan for me I miss good old times.... now everything changes too too rapidly... and Co. put on the market half baked products while killing good products... sometimes I'm speachless...
mpouraryan
1/4/2017 12:26:42 PM User Rank Platinum
Re: VR and OTT
@batye: No need to be speechless and hopeless--one has to be able to learn and adapt--that's at the heart of positive transformation--an implicit message of what we're trying to do here with our on-going deliberations.
batye
1/4/2017 1:10:35 PM User Rank Platinum
Re: VR and OTT
@mpouraryan yes, I try but it not an easy task to love Nintendo.... when Nintendo doing crazy things - almost same as HP... I always try to adapt :) but....
mpouraryan
1/4/2017 1:28:08 PM User Rank Platinum
Re: VR and OTT
@batye: You ended at "but..."--You left us all hanging. I hope you are able to expand on it--glad to see you are a fan of Nintendo.
elizabethv
12/27/2016 4:40:49 AM User Rank Platinum
Re: VR and OTT
@dcawrey - I don't know. I can see a few people spending absurd amounts of time in VR. Especially if it's introduced and brought into gaming. While there are a lot of technological hurdles to get over, if the technology becomes more commonplace and accessible, it doesn't seem that absurd. If VR technology can be put on and used on smartphones, then combined with video games, like Halo, I could see the use being extreme by many.
batye
1/1/2017 5:38:53 PM User Rank Platinum
Re: VR and OTT
@elizabethv could not agree more... I know some people get line of credit to get new PS4 with 3D helmets and controls... but I would not touch XBOX ONE or PS4 for the good next few years until I see it under $99 or less Can... but it just me... I prefer to wait to get what I want... on the other hand I still use my non smart Nokia phone... :) but it just me - living with what I could afford :)
ps: for new year - I did get Hyperkin NES RetroN 1 Gaming Console for $20 as I did not have to apply for line of credit :) lol clrmoney
11/2/2016 11:10:15 AM User Rank Platinum
virtual reality and augmented rising
When the two augmented and virtual reality combined to makes billions of dollars for the virtual world we use online like work from home or social media websites so as time go on it will keep increasing and growing.
dmendyk
11/2/2016 12:19:57 PM User Rank Platinum
And not a moment too soon
Good thing virtual reality has arrived ... because actual reality is getting too damn depressing to deal with.
mhhf1ve
11/2/2016 7:31:22 PM User Rank Platinum
Re: And not a moment too soon
> "Good thing virtual reality has arrived ..."
Hahaha. Are you concerned about a certain orange-faced future? (Not that there isn't something wrong with that..) VR might be a better escape than Canada...? |
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Huawei Network Transformation Seminar The adoption of virtualization technology and cloud architectures by telecom network operators is now well underway but there is still a long way to go before the transition to an era of Network Functions Cloudification (NFC) is complete. |
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